Files
unity-vr-development/CollectCoins/Assets/Scripts/CoinScript.cs
T
2025-03-27 09:04:59 +08:00

26 lines
526 B
C#

using UnityEngine;
using System.Collections;
public class CoinScript : MonoBehaviour {
public float rotationSpeed = 100.0f;
GameObject player;
void Start () {
player = GameObject.Find("First Person Controller");
}
void Update () {
transform.Rotate(0, 0, rotationSpeed * Time.deltaTime);
}
void OnTriggerEnter(Collider collider)
{
if (collider.gameObject.tag == "Player" || collider.gameObject.tag == "Bullet")
{
player.SendMessage("pickup");
Destroy(this.gameObject);
}
}
}