Files
unity-vr-development/SurvivalIsland/Assets/Scripts/PowerCell.cs
T
2025-04-10 19:05:55 +08:00

26 lines
477 B
C#

using UnityEngine;
using System.Collections;
public class PowerCell : MonoBehaviour {
public float rotationSpeed=100.0f;
// Use this for initialization
void Start () {
}
void OnTriggerEnter(Collider col){
if (col.gameObject .tag == "Player") {
col.gameObject .SendMessage ("CellPickup");
Destroy (gameObject );
}
}
// Update is called once per frame
void Update () {
transform.Rotate (
new Vector3 (0, rotationSpeed * Time .deltaTime, 0));
}
}