Update SurvivalIsland
This commit is contained in:
1 parent
cbf94c4b2e
commit
24ccea0748
136 files changed
+928
-385
No files matched your search
@@ -0,0 +1,49 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
[RequireComponent (typeof (AudioSource))]
|
||||
public class MainMenuBtns : MonoBehaviour {
|
||||
|
||||
public string levelToLoad;
|
||||
public Texture2D normalTexture;
|
||||
public Texture2D rollOverTexture;
|
||||
public AudioClip beep;
|
||||
public bool quitButton = false;
|
||||
public bool instructionsButton = false;
|
||||
public GUIText textHints;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update () {
|
||||
|
||||
}
|
||||
|
||||
void OnMouseEnter() {
|
||||
guiTexture.texture = rollOverTexture;
|
||||
}
|
||||
|
||||
void OnMouseExit() {
|
||||
guiTexture.texture = normalTexture;
|
||||
}
|
||||
|
||||
IEnumerator OnMouseUp() {
|
||||
audio.PlayOneShot (beep);
|
||||
yield return new WaitForSeconds(0.35f);
|
||||
if (quitButton) {
|
||||
Application.Quit ();
|
||||
} else if (instructionsButton) {
|
||||
textHints.SendMessage("ShowHint",
|
||||
"You awake on a mysterious island..." +
|
||||
"Find a way to signal for help or face certain doom!");
|
||||
}
|
||||
else {
|
||||
Application.LoadLevel (levelToLoad);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in new issue
Block a user