28 lines
361 B
C#
28 lines
361 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
|
|
public class Matches : MonoBehaviour
|
|
{
|
|
|
|
// Use this for initialization
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
void OnTriggerEnter(Collider col)
|
|
{
|
|
if (col.gameObject.tag == "Player")
|
|
{
|
|
col.gameObject.SendMessage("MatchPickup");
|
|
Destroy(gameObject);
|
|
}
|
|
}
|
|
}
|