14 lines
238 B
C#
14 lines
238 B
C#
using UnityEngine;
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using System.Collections;
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public class TriggerZone : MonoBehaviour
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{
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void OnTriggerEnter(Collider col)
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{
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if (col.gameObject.tag == "Player")
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{
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transform.FindChild("door").SendMessage("DoorCheck");
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}
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}
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}
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