19 lines
419 B
C#
19 lines
419 B
C#
using UnityEngine;
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using System.Collections;
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public class PowerCell : MonoBehaviour {
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public float rotationSpeed = 100.0f;
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// Update is called once per frame
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void Update () {
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transform.Rotate (new Vector3 (0, rotationSpeed * Time.deltaTime, 0));
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}
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void OnTriggerEnter(Collider col) {
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if (col.gameObject.tag == "Player") {
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col.gameObject.SendMessage ("CellPickup");
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Destroy(gameObject);
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}
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}
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}
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