Files
unity-vr-development/CollectCoins/Assets/Scripts/InventoryScript.cs
T
2025-03-21 10:33:21 +08:00

36 lines
605 B
C#

using UnityEngine;
using System.Collections;
public class InventoryScript : MonoBehaviour {
// Use this for initialization
public AudioClip pickupSound;
public static int coinCount = 0;
public GUIText coinCountText;
public GUITexture coinPic;
void Start () {
}
// Update is called once per frame
void Update () {
}
void pickup()
{
AudioSource.PlayClipAtPoint(pickupSound, transform.position);
coinCount++;
}
void showCoinCount()
{
if (!coinPic.enabled)
{
coinPic.enabled = true;
coinCountText.enabled = true;
}
coinCountText.text = coinCount.ToString();
}
}