Files
unity-vr-development/SurvivalIsland/Assets/Scripts/PowerCell.cs
T
2025-03-20 08:35:10 +08:00

19 lines
419 B
C#

using UnityEngine;
using System.Collections;
public class PowerCell : MonoBehaviour {
public float rotationSpeed = 100.0f;
// Update is called once per frame
void Update () {
transform.Rotate (new Vector3 (0, rotationSpeed * Time.deltaTime, 0));
}
void OnTriggerEnter(Collider col) {
if (col.gameObject.tag == "Player") {
col.gameObject.SendMessage ("CellPickup");
Destroy(gameObject);
}
}
}