Files
unity-vr-development/SurvivalIsland/Assets/Scripts/TidyObject.cs
T
2025-04-10 19:05:55 +08:00

17 lines
276 B
C#

using UnityEngine;
using System.Collections;
public class TidyObject : MonoBehaviour {
public float removeTime = 3.0f;
// Use this for initialization
void Start () {
Destroy (gameObject, removeTime);
}
// Update is called once per frame
void Update () {
}
}