Files
unity-vr-development/SurvivalIsland/Assets/Scripts/TidyObject.cs
T
2025-04-11 09:56:51 +08:00

20 lines
273 B
C#

using UnityEngine;
using System.Collections;
public class TidyObject : MonoBehaviour
{
public float removeTime = 3.0f;
// Use this for initialization
void Start()
{
Destroy(gameObject, removeTime);
}
// Update is called once per frame
void Update()
{
}
}