// P3.h: interface for the CP3 class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_P3_H__5B85FC65_6516_4259_941E_FAB30D13824E__INCLUDED_) #define AFX_P3_H__5B85FC65_6516_4259_941E_FAB30D13824E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "P2.h" class CP3:public CP2 { public: CP3(); virtual ~CP3(); CP3(double,double,double); friend CP3 operator +(const CP3 &,const CP3 &);//ÔËËã·ûÖØÔØ friend CP3 operator -(const CP3 &,const CP3 &); friend CP3 operator *(const CP3 &,double); friend CP3 operator *(double,const CP3 &); friend CP3 operator /(const CP3 &,double); friend CP3 operator+=(CP3 &,CP3 &); friend CP3 operator-=(CP3 &,CP3 &); friend CP3 operator*=(CP3 &,double); friend CP3 operator/=(CP3 &,double); double Mag();//³¤¶È public: double z; }; #endif // !defined(AFX_P3_H__5B85FC65_6516_4259_941E_FAB30D13824E__INCLUDED_)