// Lighting.h: interface for the CLighting class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_LIGHTING_H__4E9D1F90_7696_4D33_999F_6417C555CB36__INCLUDED_) #define AFX_LIGHTING_H__4E9D1F90_7696_4D33_999F_6417C555CB36__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Light.h" #include "Material.h" #include "Vector.h" class CLighting { public: CLighting(); CLighting(int); virtual ~CLighting(); void SetLightNumber(int);//设置光源数量 CRGB Lighting(CP3,CP3,CVector,CMaterial *);//光照 public: int LightNum;//光源数量 CLight *Light;//光源数组 CRGB Ambient;//环境光 }; #endif // !defined(AFX_LIGHTING_H__4E9D1F90_7696_4D33_999F_6417C555CB36__INCLUDED_)