Create HouseTextureMapping
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// TestView.h : interface of the CTestView class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_TESTVIEW_H__A75FDCFB_621C_4E38_A154_C344803E6372__INCLUDED_)
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#define AFX_TESTVIEW_H__A75FDCFB_621C_4E38_A154_C344803E6372__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "Face.h"
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#include "Vector.h"
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#include "ZBuffer.h"
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#include "Lighting.h"
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#include "Transform.h"
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class CTestView : public CView
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{
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protected: // create from serialization only
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CTestView();
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DECLARE_DYNCREATE(CTestView)
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// Attributes
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public:
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CTestDoc* GetDocument();
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// Operations
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public:
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void ReadImage(int);//读入纹理
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void ReadVertex();//读入点表
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void ReadFace();//读入面表
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void ReadGroundVertex();//读入点表
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void ReadGroundFace();//读入面表
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void InitParameter();//参数初始化
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void PerProject(CP3);//透视投影
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void DoubleBuffer();//双缓冲绘图
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void DrawObject(CDC *);//绘制长方体表面
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void DrawGround(CDC* pDC);//绘制地
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void ClearImageMemory();//清理位图内存
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTestView)
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public:
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virtual void OnDraw(CDC* pDC); // overridden to draw this view
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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virtual void OnInitialUpdate();
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protected:
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virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
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virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
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virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CTestView();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected:
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CP3 V[10];//点表
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CFace F[7];//面表
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CP3 VGround[4];//点表
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CFace FGround;//面表
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CZBuffer *zbuf;
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double R,Theta,Phi;//视点在用户坐标系中的球坐标
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double d;//视距
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double Near,Far;//远近剪切面
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double k[9];//运算常量
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CP3 ViewPoint;//视点球坐标
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CPi3 ScreenP;//屏幕坐标系的三维坐标点
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double Alpha,Beta;//x方向旋转α角,y方向旋转β角
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int LightNum;//光源数量
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CLighting *pLight;//光照环境
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CMaterial *pMaterial;//物体材质
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BOOL bPlay;//动画开关
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COLORREF **Image;//二维动态数组
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CTransform tran;//变换对象
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BITMAP bmp;//BITMAP结构体变量
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BYTE *im;
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// Generated message map functions
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protected:
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//{{AFX_MSG(CTestView)
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg void OnPlay();
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afx_msg void OnUpdatePlay(CCmdUI* pCmdUI);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#ifndef _DEBUG // debug version in TestView.cpp
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inline CTestDoc* CTestView::GetDocument()
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{ return (CTestDoc*)m_pDocument; }
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_TESTVIEW_H__A75FDCFB_621C_4E38_A154_C344803E6372__INCLUDED_)
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