Create HouseTextureMapping
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<html>
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<body>
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<pre>
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<h1>Build Log</h1>
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<h3>
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--------------------Configuration: Test - Win32 Debug--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\Users\csq-n\AppData\Local\Temp\RSPABF9.tmp" with contents
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[
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/nologo /o"Debug/Test.bsc"
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".\Debug\StdAfx.sbr"
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".\Debug\AET.sbr"
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".\Debug\Bucket.sbr"
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".\Debug\Face.sbr"
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".\Debug\Light.sbr"
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".\Debug\Lighting.sbr"
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".\Debug\MainFrm.sbr"
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".\Debug\Material.sbr"
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".\Debug\P2.sbr"
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".\Debug\P3.sbr"
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".\Debug\Pi2.sbr"
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".\Debug\Pi3.sbr"
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".\Debug\RGB.sbr"
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".\Debug\T2.sbr"
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".\Debug\Test.sbr"
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".\Debug\TestDoc.sbr"
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".\Debug\TestView.sbr"
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".\Debug\Transform .sbr"
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".\Debug\Vector.sbr"
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".\Debug\ZBuffer.sbr"]
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Creating command line "bscmake.exe @"C:\Users\csq-n\AppData\Local\Temp\RSPABF9.tmp""
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Creating browse info file...
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<h3>Output Window</h3>
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<h3>Results</h3>
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Test.exe - 0 error(s), 0 warning(s)
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</pre>
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</body>
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</html>
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