Create HouseTextureMapping
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// Bucket.cpp: implementation of the CBucket class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "Test.h"
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#include "Bucket.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static char THIS_FILE[]=__FILE__;
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#define new DEBUG_NEW
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#endif
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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CBucket::CBucket()
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{
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}
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CBucket::~CBucket()
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{
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}
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