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atri-2024/StdAfx.h
T
2023-10-19 18:15:16 +08:00

50 lines
1.4 KiB
C

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__801AABE7_2D67_11D4_A201_00400564C758__INCLUDED_)
#define AFX_STDAFX_H__801AABE7_2D67_11D4_A201_00400564C758__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxsock.h> // MFC socket extensions
#include <math.h>
#define LEFT_TO_RIGHT 0
#define RIGHT_TO_LEFT 1
#define MAX_PLAYER 3
#define OWN_TEAM 0
#define OTHER_TEAM 1
typedef struct pos_t {
short enable;
short side;
short unum;
short angle;
short x;
short y;
} pos_t;
typedef struct send_to_team {
pos_t pos[MAX_PLAYER * 2];
} send_to_team;
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__801AABE7_2D67_11D4_A201_00400564C758__INCLUDED_)