// stdafx.cpp : source file that includes just the standard includes // MicroClient.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" #include "StrategySystem.h" // 把接收到的队员的坐标和角度放入r[0][i]里面,对方队员的坐标 // 放入op里面 // 取每个队员的轮速,在Velocity函数计算里面已经获得了三 // 个队员的轮速 int nKick; CStrategySystem *thePlannerR = new CStrategySystem(0); CStrategySystem *thePlannerL = new CStrategySystem(1); Robot2 r[2][11]; Robot3 op; // 存放对方队员的坐标数据 Robot1 theball; // 存放球的坐标数据.