Goalie Update
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@@ -1138,17 +1138,20 @@ void CStrategySystem::Possession() {
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}
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// 守门
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void CStrategySystem::Goalie() {
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int gx = ball.position.x < 950 ? 950 : 965;
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int gx = ball.position.x >= 873 && (ball.position.y <= 217 || ball.position.y >= 607) || ball.position.x >= 950 ? 965 : 950;
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int gy = int(((ball.position.y - ball.oldPosition.y) * 1.0 / (ball.position.x - ball.oldPosition.x) * 1.0) * gx + (ball.oldPosition.y - ((ball.position.y - ball.oldPosition.y) * 1.0 / (ball.position.x - ball.oldPosition.x) * 1.0) * ball.oldPosition.x) + 0.5);
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if (Distance(ball.position, hgoalie.position) <= gx - 873 && (ball.position.y <= 505 && ball.position.y >= 313 && ball.position.x < hgoalie.position.x || ball.position.y > 505 && ball.position.y > 313))
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Direction(HGOALIE, ball.position);
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//
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if (ball.position.x >= 927 && (ball.position.y >= 313 && ball.position.y <= 505 && ball.position.x < hgoalie.position.x || ball.position.y <= 247 && ball.position.y >= 313 || ball.position.y >= 505 && ball.position.y <= 577))
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Direction(HGOALIE, ball.position); // TODO kick ball
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//
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else {
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if (gy < 313)
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if (ball.position.y < 313)
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Direction(HGOALIE, CPoint(gx, 313));
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else if (gy > 505)
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else if (ball.position.y > 505)
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Direction(HGOALIE, CPoint(gx, 505));
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else
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Direction(HGOALIE, CPoint(gx, gy));
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Direction(HGOALIE, CPoint(gx, ball.position.y));
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}
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// static double dy;
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@@ -1156,7 +1159,7 @@ void CStrategySystem::Goalie() {
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// if (ball.position.x <= 873 && ball.position.y >= 217 && ball.position.y <= 607 && hgoalie.position.y > ball.position.y) {
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// Position(HGOALIE, ball.position);
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// }
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// TODO: 防点球
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// 防点球
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// if (CheckBallPosF1() == 1 || isPenalty) {
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// isPenalty = true;
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// if (ball.position.y < 409) {
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