射门
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@@ -33,7 +33,25 @@ void CStrategySystem::Freeball() {
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// 射门
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void CStrategySystem::Shot() {
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// TODO: Shot
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Position(which,CPoint);//机器人到足够近的点
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if()
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shot1();
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if()
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shot2();
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}
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void CStrategySystem::shot1(int which) // 机器人which侧射
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{
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Robot2 *robot;
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switch (which) {
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case HOME9:
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robot = &home9;
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break;
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case HOME10:
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robot = &home10;
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break;
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}
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}
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// 控球
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