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@@ -2402,27 +2402,31 @@ int CStrategySystem::search2() // 查找在小区里的机器人
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// 守门
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void CStrategySystem::Goalie() {
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if (is_start) {
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ball.oldPosition = ball.position;
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is_start = false;
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}
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int gx = ball.position.x >= 873 && (ball.position.y <= 217 || ball.position.y >= 607) || ball.position.x >= 950 ? 965 : 950;
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int gy = int(((ball.position.y - ball.oldPosition.y) * 1.0 / (ball.position.x - ball.oldPosition.x) * 1.0) * gx + (ball.oldPosition.y - ((ball.position.y - ball.oldPosition.y) * 1.0 / (ball.position.x - ball.oldPosition.x) * 1.0) * ball.oldPosition.x) + 0.5);
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if (ball.position.x > 515)
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// if (ball.position.x < ball.oldPosition.x)
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if (Distance(ball.position, ball.oldPosition) >= 5) {
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if (gy < 313)
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Direction(HGOALIE, CPoint(gx, 313));
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else if (gy > 505)
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Direction(HGOALIE, CPoint(gx, 505));
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else
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Direction(HGOALIE, CPoint(gx, gy));
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}
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else {
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if (ball.position.y < 313)
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Direction(HGOALIE, CPoint(gx, 313));
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else if (ball.position.y > 505)
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Direction(HGOALIE, CPoint(gx, 505));
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else
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Direction(HGOALIE, CPoint(gx, ball.position.y));
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}
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// if (ball.position.x < ball.oldPosition.x)
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if (Distance(ball.position, ball.oldPosition) >= 5) {
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if (gy < 313)
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Direction(HGOALIE, CPoint(gx, 313));
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else if (gy > 505)
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Direction(HGOALIE, CPoint(gx, 505));
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else
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Direction(HGOALIE, CPoint(gx, gy));
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}
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else {
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if (ball.position.y < 313)
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Direction(HGOALIE, CPoint(gx, 313));
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else if (ball.position.y > 505)
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Direction(HGOALIE, CPoint(gx, 505));
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else
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Direction(HGOALIE, CPoint(gx, ball.position.y));
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}
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ball.oldPosition = ball.position;
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@@ -3320,6 +3324,8 @@ CStrategySystem::CStrategySystem(int id) {
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// Navigation.push_back(CPoint(515, 409));
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// }
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is_start = true;
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pos = new CPoint[10];
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rp = new RelPos[10];
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